Mario:Mario + Rabbids Kingdom Battle level editor: Difference between revisions

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*Control Stick: Move cursor
*Control Stick: Move cursor
*Right Stick: Rotate camera
*Right Stick: Rotate camera
**Uses a camera control similar to the in-battle one at first. Pressing the right stick changes it to a more gradual one.
**Uses a camera control similar to the in-battle one by default. Pressing the right stick changes it to a more gradual one similar to the overworld camera.
*A: Pick up/put down single element
*A: Place element from menu
*B: Delete element
*B: Delete element
*X: Pick up/put down multiple elements in the same cell
*X: Pick up/put down single element
*Y: Select multiple cells to move the contents of (pressing once begins selection, pressing a second time picks up selection, pressing a third time sets down)
*Y: Select multiple cells to move the contents of (pressing once begins selection, pressing a second time picks up selection, pressing a third time sets down)
*ZL: Undo
*ZL: Undo
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*D-pad: Navigate element menu
*D-pad: Navigate element menu
==Elements==
==Elements==
{{Construction}}
{{Construction}}<!--
 
|Element
|description
|1p
|2p
|vs
|dk
|-
-->
{|class="wikitable sortable mw-collapsible"
!style="text-align:center"|Name
!Description
!1P
!Co-op
!VS
!DK
|-
|Style
|Map style for aesthetic purposes. Not a placeable element. Megabug, Garden, Desert, Sherbet, Trails, and Lava are available for non-DK modes. Beach, Jungle, and Dungeon available for DK mode.
|{{y}}
|{{Y}}
|{{Y}}
|{{Y}}
|-
|Ground
|Ground that can be walked on. Ground that is higher than adjacent ground can be used as indestructible cover.
|{{Y}}
|{{Y}}
|{{Y}}
|{{Y}}
|-
|Raise ground
|Raises ground in increments of half a cell at a time
|{{Y}}
|{{Y}}
|{{Y}}
|{{Y}}
|-
|}
[[Category:Fanon DLC]]
[[Category:Fanon DLC]]

Revision as of 21:55, 20 July 2022

The Mario + Rabbids Kingdom Battle level editor is DLC released on September 31st, 2022. It comes with the season pass and is also available to people with Mario + Rabbids: Sparks of Hope save data. It allows players to make their own stages for the game and share them online using an interface similar to Super Mario Maker, although optimized for non-touchscreen use.

Basic editing

When making a level, the gameplay style must be chosen before beginning and cannot be changed.

  • Singleplayer: 3 heroes, one of which must be Mario and one of which must be a Rabbid. Skill tree/weapons can be modified.
  • Co-op: 4 heroes, separated into P1 and P2. Skill tree/weapons can be modified.
  • Versus: 6 heroes, separated into P1 and P2. Skill tree/weapons can only be chosen from presets
  • DK: 3 heroes, those being DK, Rabbid Cranky, and Rabbid Peach. Skill tree/weapons can be modified.

Afterwards, the 3-6 starting hero positions are put onto a 10x10 (expandable up to 99x99 by dragging the corners) grid along with solid ground under them. A cursor identical to the one used for tacticam appears, which can be used to move elements.

Controls

  • Control Stick: Move cursor
  • Right Stick: Rotate camera
    • Uses a camera control similar to the in-battle one by default. Pressing the right stick changes it to a more gradual one similar to the overworld camera.
  • A: Place element from menu
  • B: Delete element
  • X: Pick up/put down single element
  • Y: Select multiple cells to move the contents of (pressing once begins selection, pressing a second time picks up selection, pressing a third time sets down)
  • ZL: Undo
  • ZR: Redo
  • L: Zoom out
  • R: Zoom in
  • D-pad: Navigate element menu

Elements

Construction.png
This page is under construction.
Name Description 1P Co-op VS DK
Style Map style for aesthetic purposes. Not a placeable element. Megabug, Garden, Desert, Sherbet, Trails, and Lava are available for non-DK modes. Beach, Jungle, and Dungeon available for DK mode.
Ground Ground that can be walked on. Ground that is higher than adjacent ground can be used as indestructible cover.
Raise ground Raises ground in increments of half a cell at a time