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==Realms==
==Realms==
The Realms are the nations and united people groups of Project Realms. They range from friendly to hostile toward each other, and are as varied as real-world nations and cultures.
The Realms are the nations and united people groups of Project Realms. They range from friendly to hostile toward each other, and are as varied as real-world nations and cultures.<br>
''List of Realms to be added!''
''List of Realms to be added!''
*Realms of Survivalia
*Realms of Survivalia

Revision as of 20:10, 6 July 2024

THIS PAGE IS TEMPORARY. This page will be a repository and workshop of ideas for Amprat and Faith's collab Minecraft mod/fangame.

A Friendly Amprat and Faith have full edit/create rights to this page, as they are the two creators of the collab Minecraft fanon game project. To anyone else: Please do not edit this page.

Project Realms (working title)

Project Realms is the codename of the Minecraft fanon project that Amprat and Faith are working on, and is the name the project will be referred to with until an actual name is decided on.

The setting of the world of Project Realms is high fantasy, though with sci-fi elements as a form of magic known as technosorcery. The world of Project Realms is a massive cubic planet (no name decided as of yet) with each cube side having a side length of one million blocks. Since the world is a cube, there are six of these sides in all, which are referred to by the world's inhabitants as the world's "Six Faces". Each Face has its own distinct cultures and empires inhabited by a variety of fantasy races, though the top and bottom faces (where the planet's poles are located) are the most inhospitable and desolate of all six faces since they get little to no sunlight compared to the other four faces.

The different cultures and races of Project Realms have their own kingdoms and empires they inhabit. These kingdoms are known as Realms, which is what gives this game its (working) name. Most realms are created and ruled and inhabited by a single race, such as the Testificates (Villagers) and the Endermen, but some realms are created, ruled, and inhabited by two or more races who have founded a realm together. (Also, sometimes outsider races will live in realms that are not their own, but this is more rare. Something like an Elf living in the Testificate realm, it can happen but it isn't very common.)

The Six Faces

The cube-shaped world of Project Realms's six Faces are the different major regions where the game takes place. Each face has up to three major continents, several islands, and a water ocean that fills the majority of the terrain.

TODO: Add more ideas and information about these Faces! Who lives there? What kind of terrain is found there? What is the climate like from one side to the other? What continents are there, and what empires are built atop these continents? What dangerous wilderness areas and ancient structures there are rumored to hold valuable resources, fantastic artifacts and treasures?

The Survivalia Face

The Survivalia Face, also known to some as the Sunrise Face, is one of the four equatorial faces of the world. The Survivalia Face is composed of the most natural and mundane terrain, such as deserts, tundras, forests, and swamps. The races living in the Survivalia Face typically live in harmony with nature and use magic the least of the races of Project Realms. What magic they do use is usually minor and simple, due to the philosophies of living quiet, peaceful lives and coexisting with nature. The realms of Survivalia are usually quite isolated from each other and from the realms of the other faces, due to the insular lifestyles and philosophies of the residents. Realms of neighboring tribes are known to interact and have diplomatic agreements, though. War and conquest are rarely sought after by the natives of the Survivalia Face, though sometimes an individual with more invasive ambitions will rise to power in a Survivalia realm and attempt to conquer their neighbors in pursuit of more power. This violent mindset is looked down on by judgmental Survivalian cultures, so this is quite rare.

Survivalians rarely travel to or interact with the residents of the other Faces, due to their isolated and withdrawn lifestyles and philosophies. They will interact with residents of the other Faces who travel to Survivalia themselves, but it is very rare for a group of Survivalians to venture out to any of the other faces of the world, and that is if they even leave their own Realms at all. Survivalians are usually down-to-earth, simple people, and they do not trouble themselves thinking about the far-off lands of the other Faces; in fact, the majority of Survivalians do not even interact with neighboring Survivalian cultures, much less these far-off lands.

The Creativia Face

The Creativia Face, also known to some as the Midday Face, is one of the four equatorial faces of the world. The Creativia Face has some natural and mundane terrain like the Survivalia Face, but also many more unique and magical worlds, such as gardens of giant flowers, floating islands with endlessly flowing waterfalls and rivers, and illusory and labyrinthine faerie forests. The races native to the Creativia Face use magic the most of any residents of the world, having built empires on magic. They also use a multitude of diverse fields of magic, much broader than traditional magic used in high fantasy. Each Realm tends to have one central field of magic they revolve around, such as the Melody Realm, which specializes in music-based magic and has a culture revolving around music and instruments, and the Canvas Realm, which specializes in art/color/drawing-based magic and has a culture revolving around art and paintings. There are also Realms that use more traditional high fantasy magic as well, the kind that would be expected in a nation of wizards and sorcerers.

The prevailing philosophy of the races inhabiting the Creativia Face's realms is that of creativity and making things, whether that be art, music, sculptures, buildings, or anything else. Think Minecraft Creative Mode. However, just like in Minecraft Creative Mode, there are fringe groups and cults devoted to destruction instead of creation, using explosives and other tools to tear apart what others have built, often in servitude of one or more Celestials of Destruction. These practices are forbidden by the Realms of Creativia, and Creativians will fight against destructive groups wherever they find them. In the past, massive Realms of destruction-practicing Creativians have been founded and have waged war against the others in an attempt to destroy them and their creations, but all of these Realms have been wiped out in past wars, and as such the only groups of "destruction-followers" left in the current day are sects and cults of varying sizes that lurk hidden in the empires of Creativia, keeping their presence hidden under penalty of death.

Other than the wars and battles between followers of Creativity and followers of Destruction, different Creativian Realms often war against each other as well, due to disputes over which form of creation is the "superior art form". The Melody Realm and Canvas Realm have waged a series of wars against each other over the past centuries, pitting music against art, but in the modern day, the Melody Realm and Canvas Realm are at peace, though this alliance is very uneasy due to tensions between the two Realms, and many fear that a new war between these Realms will start up again soon.

The Creativians tend to have a major superiority complex, with each Realm thinking their own form of creativity is superior to that of the other Creativian Realms. Furthermore, Creativians especially look down on the residents of outsider Realms, such as the Survivalians and the Spectatorians. Creativians regard these outsiders as inferior and barbaric, seeing their Realms as primitive and underdeveloped, and their uses of magic as unskilled and weak. This sometimes leads Creativian Realms to go to war and attempt to conquer the lands of other Realms, but Creativians usually keep to their own face, seeing these other lands as of low value.

The Spectatoria Face

The Spectatoria Face, also known to some as the Sunset Face, is one of the four equatorial faces of the world. Spectatoria, unlike the other Faces, has no major continents, instead consisting of hundreds of different islands of various different sizes and biomes. The largest islands of Spectatoria are considered "mini-continents", but they are still much smaller than the continents of the other Faces. Residents of Spectatoria, known as Spectatorians, are exotic and distinct cultures separated by the oceans between them. Spectatorians are typically the most seafaring of all the world's inhabitants, as they need to travel by sea in order to interact with their neighbors. Spectatorians are also known to sail over the edges of the oceans to visit the other faces of the world, to engage in trade and diplomacy with them.

More than half of the islands of Spectatoria are uninhabited, hosting unexplored and resource-rich lands. Most of these islands are very small, less than a thousand blocks across, but some of them are quite large and host several biomes. Some Spectatorian islands also have ancient dungeons and temples and shrines and other structures constructed on them, which were made ages ago by ancient and long-extinct races of the world.

Large groups of Spectatorians team up as groups of pirates, and are known to patrol popular ocean routes of Spectatoria and attack and plunder passing ships. These Spectatorians tend to have hidden pirate bases on seemingly uninhabited islands, where they hide from military forces, plot their raids, and store their plunder. Spectatorian pirate hideouts can be found on a variety of different islands, though they seem to prefer equatorial jungle and rainforest islands best, due to the presence of parrots there, which are the traditional companion bird of Spectatorian pirates.

The central philosophy and guiding principle of the Spectatorians is that of diplomacy and interaction with other Realms. As a result, the Spectatorians interact with each other from island to island quite frequently, and even reach out to interact with the other faces' inhabitants as well. Many Spectatorians are nomadic, traveling from place to place instead of having one central region they call their own. Often, these wandering Spectatorians will move into the Realms of others, whether that be other Spectatorians or even Realms on other faces such as Adventuria and Creativia. Spectatorians tend to be quite agreeable and live and interact well with those of other Realms. Much like Survivalians, ambitious and power hungry Spectatorians are rare due to their principles, however much like the Survivalians they do still appear on occasion, and are definitely more common than such a thing is for Survivalians. Warrior nations of Spectatorians tend to heavily armor and fortify their homes if they have home islands, building heavily defended fortresses atop the islands that serve as headquarters for Spectatorian armies.

Spectatorians use magic the least of the world's residents, but it is still somewhat common. The magic they do use is most commonly related to the elements of Air and Water. Forbidden magic such as Necromancy is also often encountered in Spectatorian territory, as Necromancers and other practitioners of forbidden magic often come to the islands of Spectatoria to take refuge on their isolated islands. It is rumored that an entire Realm of Necromancers is hidden somewhere on Spectatoria.

The Adventuria Face

The Adventuria Face, also known to some as the Twilight Face, is one of the four equatorial faces of the world. The lands and inhabitants of Adventuria are the closest to traditional "high fantasy" of all of Project Realms. Nations of militant humans, brave and daring knights, stalwart dwarves, dextrous elves, boisterous orcs, cunning goblins, and other typical fantasy races call the lands of Adventuria their homes. Adventurians use a wide variety of magic, and have practitioners of most elemental schools of magic living throughout their Realms. The great School of Magic, the most prestigious magical institution in all of the world, is also located in the plains of Adventuria.

Adventurians value exploration and discovery above all else, so they travel and explore the world more than the residents of any other planet face. Adventurians actively explore and establish cities and Realms throughout their lands and even build outposts on the other faces. The only face of the planet that the Adventurians have explored very little is the Creativia Face, simply because it is on the exact opposite end of the planet, making travel there very difficult and time consuming. However, the Adventurians frequently explore all other lands, even the desolate and hostile North and South Faces.

Of the races and Realms of the world, the Adventurians have by far the most militant and warlike mindset. Many Adventurians seek to conquer neighboring lands and take their resources and territories for themselves. Militaristic humans, elves, orcs, dwarves, and others make up many of the Adventurian Realms, and they often war against each other and against the other Realms. There's always one or more wars going on in Adventuria, and this has been the case for as long as anyone can remember.

Many Adventurians look upon the inhabitants of the other faces favorably, but others see them as more potential groups to be conquered and defeated. Adventurian Realms and their inhabitants have a diverse set of views on conquest and expansion, and while there are many warlike nations, there are many peaceful ones as well who are diplomatic and friendly in their adventures and exploration.

The North Face

The North Face, also known as the Face of Frost, is one of the two polar faces of the world. Since the world is a cube, the sun shines mostly on the equatorial faces, so very little light makes it to the North Face. As a result, the North Face is a dark and hostile place which is as dark as night at almost all times of day. The North Face is incredibly cold due to the lack of heat from the sun, making it a deadly area for anyone who is not prepared for a journey into a below-freezing region. Despite the cold and inhospitable darkness, a few of the world's races do live on the North Face, all groups who are equipped and evolved to handle frigid cold and darkness.

The South Face

The South Face, also known as the Face of Flame, is one of the two polar faces of the world. Since the world is a cube, the sun shines mostly on the equatorial faces, so very little light makes it to the South Face. As a result, the South Face is a dark and hostile place which is as dark as night at almost all times of day. The South Face, unlike the North Face, is incredibly hot, due to a heavy amount of volcanic activity all across it. The air is often filled with smoke and volcanic smog, and the islands of the South Face are rocky and craggy and covered in dark ash due to being formed from lava flows and pyroclastic eruptions. Due to the lack of sunlight, the only light to be found in the South Face is the light produced by the many burning fires and bodies of lava that are found all over the South Face. Despite the burning heat and inhospitable darkness, a few of the world's races do live on the South Face, all groups who are equipped and evolved to deal with intense heat and darkness.

The Twelve Edges

The Edges are the lines that make up the intersections between each pair of the world's faces. These areas are key points on the planet due to their significance, as they mark the turning points from one face to another. An Edge exists that connects every Face except for that there are no Edges connecting the North and South Faces, or Survivalia and Spectatoria, or Adventuria and Creativia, since these Faces are on opposite ends of the world cube.

TODO: Add more ideas and information about these Edges! What significance do they have to the inhabitants of the world? Specifically the inhabitants of the two Faces that they connect?

The Eight Vertices

The Vertices are the points at the corners of the world where three different faces meet, and are key points on the planet in mythology and exploration due to this significance, much like the Edges.

TODO: Add more ideas about these Vertices! What significance do they have to the inhabitants of the world? Specifically the inhabitants of the three Faces that they connect? (I'm thinking an ancient Temple (like the ones in The Legend of Zelda) was constructed aeons ago at each Vertex, though now they're in magical bubbles at the bottom of the ocean since the Vertices are in ocean parts of the world)

  1. (These need cool fantasy names, not just numbers): The Vertex that connects Survivalia, Creativia, and the North Face.
  2. The Vertex that connects Survivalia, Creativia, and the South Face.
  3. The Vertex that connects Adventuria, Survivalia, and the North Face.
  4. The Vertex that connects Adventuria, Survivalia, and the South Face.
  5. The Vertex that connects Creativia, Spectatoria, and the North Face.
  6. The Vertex that connects Creativia, Spectatoria, and the South Face.
  7. The Vertex that connects Spectatoria, Adventuria, and the North Face.
  8. The Vertex that connects Spectatoria, Adventuria, and the South Face.

Dimensions

There are other Dimensions besides the main world. These have Realms and inhabitants of their own, though their interactions with other dimensions are limited by the difference in dimension.

The Nether

The Nether is the burning and deadly area which is located in the core of Project Realms's planet. It's much like the Nether of vanilla Minecraft, though it has races and realms of its own. The Nether is usually accessed through Nether Portals, but seismic activity in the South Face has actually opened up caverns which lead all the way from the South Face's surface to the core of the world, hence why that area has so much volcanic activity.

The End

Much like the Nether, the End is a deadly place found in the core of a celestial body. However, while the Nether is found in the core of the planet, the End is instead found in the core of the planet's Moon. Travel to the Moon is nearly impossible due to the absence of space travel technology in the world of Project Realms, so the End is accessed through End Portals found in ancient Strongholds and Temples. The magical rituals needed to create End Portals were lost to time, so new End Portals cannot be created, and existing ones found in ancient dungeons must be used. The End, much like the Nether, is similar to in Minecraft but has races and realms of its own.

Other Dimensions

There are other dimensions in the world of Project Realms too! Faith, add them!! (I turned into Leoasiago for a second there, haha.)

Realms

The Realms are the nations and united people groups of Project Realms. They range from friendly to hostile toward each other, and are as varied as real-world nations and cultures.
List of Realms to be added!

  • Realms of Survivalia
  • Realms of Creativia
  • Realms of Adventuria
  • Realms of Spectatoria
  • Realms of the North Face
  • Realms of the South Face
  • Realms of the Nether
  • Realms of the End

Sections for other Dimensions added will be added here.

Races

Many different species inhabit the world of Project Realms, with many of their own Realms. The races of the world include:
Some of these names are subject to change if I think of a better name for the species. There will be more added as well, that Amprat or Faith come up with.

  • Humans (The Players from vanilla Minecraft)
  • Testificates (Villagers, Illagers, Witches, etc.)
  • Piglins
  • Endermen
  • Elves
  • Dwarves
  • Orcs
  • Halflings
  • Gnomes
  • Goblins
  • Kobolds
  • Trolls
  • Giants
  • Angels
  • Demons
  • Fey (Fairies and sprites, this also includes Dryads (plant people) and Shroomish (mushroom people) and more)
  • Dragonoids (Dragon people)
  • Neosimians (Monkey people)
  • Amphibites (Frog people)
  • Fishfolk (Fish/aquatic animal people)
  • Minotaurs (Cow people)
  • Lupans (Canine people based on wild canines and domestic dogs)
  • Felids (Cat people, based on big cats or domestic cats)
  • Avinites (Bird people)
  • Farlanders (Aliens from beyond the known dimensions. This is a general category.)